Isle of Man · Systems · Slots · QA

We build the titles.
We break them first.

The Bug Net is a five-person Isle of Man studio that turns messy ideas into games that can survive a live lobby. Architecture, art, math, QA, licensing path — then we get out of the way and let the title work.

20+
Years in the spine of software
5
People on the floor now
IoM
Based. Works anywhere.
Stake
Engine titles in flight

What we actually do

Not a menu of buzzwords. Three jobs. Done loud, then done right.

01 / BUILD

Slots & systems

Original titles, crypto-native casino games, and the architecture under them. From first mechanic to a build that can live on Stake Engine.

02 / BREAK

iGaming QA & Technical Compliance

We scrutinise the thing until it stops lying. Feature, regression, edge-math, device, compliance and certification readiness. We find the functional and regulatory gaps before players — or the external test lab — do.

03 / LAND

To-market

Licensing conversations, compliance scaffolding, studio packaging and a route onto the floor. Strategy with a ship date attached.

On the floor

Live titles first. Incoming next. Labels underneath, not instead.

These Hot Chillies

Live · Peggin It

These Hot Chillies

Smash the Piña. Hold-and-spin. Skulls.

Jackpot Race 25000

Live · Peggin It

Jackpot Race 25000

Pick a car. Chase the 25,000x.

Sogeki Oneshot

Live · Drei Roku

Sogeki Oneshot

Anime 5×4. Six character modes.

Hexbound

Incoming

Hexbound

D&D grid on the Sogeki spine. Not live yet.

Labels

House names the Stake lobby reads. Same floor underneath.

Label → Stake

Drei Roku

Live home of Sogeki Oneshot. A house with its own flavour — The Bug Net underneath.

Stake group · Sogeki sheet

Label → Stake

Peggin It Studios

Live home of These Hot Chillies and Jackpot Race 25000. Different pulse, same net.

Stake group · Games

Hire the floor

Startups who need an accelerant. Teams with a vibe-coded mess that has to become a real system. Crypto casino briefs welcome.

Per project

Fixed scope. One title, one rescue, one launch window. We agree the edges and we hit them.

Retainer

Ongoing build and QA so a label can keep releasing without standing up a whole studio.

Embedded

Drop our people into your stack. Architecture, games, QA or art — staff-aug without the agency fog.